Hello Games brings a massive space simulator no man’s sky and most of its updates from the last six years for Switch on October 7, the company announced this morning. A physical edition of the complete and remastered PlayStation 5 version is also planned for the same day.
“no man’s sky on this little handheld device it feels completely natural and also totally unlikely at the same time,” said Hello Games director Sean Murray. “This has been a real achievement for our small team. no man’s sky it is based on procedural generation, which means that the console generates everything it sees. This makes it much more difficult to bring our game to something like Switch, but I think this team never seems happier than when they’re trying to do near-impossible things.”
people who collect no man’s sky on Switch you’ll be able to experience all of the content via the game’s “Prisms” update starting in June 2021, if the quick montage of logos in today’s trailer is anything to go by. Hello Games has released three additional updates: “Frontiers”, “Sentinel”, and “Outlaws”, since then.
Here’s a quick breakdown of the major updates and content. no man’s sky players on Switch can expect:
- Base (November 26, 2016): Base building, farming, survival and creative modes, purchasable freighters
- route finder (March 8, 2017): Land exocraft vehicles, permadeath mode, ship and weapon specialization
- atlas rises (August 11, 2017): New story, quests, terrain editing, greater variety of planets.
- NEXT (July 24, 2018): Multiplayer, third-person perspective, character customization, freighter fleets
- the abyss (October 29, 2018): Aquatic environments with their own wildlife and biomes, underwater, improved swimming mechanics
- visions (November 22, 2018): New planetary biomes, new creatures, more colorful and varied environments, archeology
- Beyond (August 14, 2019): Expanded multiplayer, social hub, better tutorials, tech trees, dynamic NPCs, driving and collecting creatures, recipes and cooking, first person exocraft driving.
- Synthesis (November 28, 2019): Starship upgrades, custom outfits, more storage, personal refiner
- living boat (February 19, 2020): Biological starships, more story missions, more space encounters, talkative space NPCs
- exomec (April 7, 2020): Exocraft mechanical walker with increased exploration capabilities, the ability to summon exocrafts from your freighter, more exocraft customization
- Loneliness (July 17, 2020): Procedurally generated derelict freighters, more story content, combat improvements, freighter customization, new lighting effects, player titles
- origins (September 23, 2020): New planets, multi-star solar systems, improved user interface, more diversity of biomes and wildlife, variety of clouds and weather, revamped photo mode, mudflats, volcanoes, firestorms, meteors, gravitational anomalies, tornadoes, lightning, giant insects, wild robots, sandworms
- Next Generation (November 10, 2020): More developed worlds, complex base building, 32 person multiplayer
- Companions (February 17, 2021): New creatures to adopt, tame and breed.
- expeditions (March 31, 2021): A new mission-based multiplayer game mode, revised space station missions, milestone patches, weekend events, Sentinel combat improvements, new HUD
- prisms (June 2, 2021): Enhanced visuals, weather rewards, furry and manageable companions, dramatic starfields
While the work that Hello Games has put into no man’s sky in recent years is impressive, running the game on Switch is a new level of inspiration. Stay tuned for more details.